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Blender for game development
Blender for game development






blender for game development

However, currently Blender doesn’t have a focused interface for game makers. The template will also have the ability to carry out sanity checks on the model to ensure its printability.īlender is an ideal content creation platform for game engines such as Unity and Unreal. The 3D printing template will have the bounding box and measurement units all setup, ready for you to create or cleanup your model. Together with Aleph, we want to make this process as simple as possible. The expectation is that one day, they will be able to ‘graduate’ to the full Blender without having to relearn a new interface.Įven as 3D printing is gaining popularity, preparing a model for printing is still a complex and highly technical process. The target audience for this are kids under 16 years old, or people who has absolutely no experience with computer graphics. This template will strip down the interface to the bare minimum, encouraging inexperienced users to explore a 3D program without worrying about the consequences of making a mistake. This is to be decided later.Īn ideal candidate for template is a massively simplified Blender. Some templates can be bundled in the default install. The template will be something that the a user can select from the splash screen of Blender:īy selecting a template, every aspect of Blender can be changed, including:īecause Templates could be potentially big in size (since they may contain pre-made assets), they can be made available as separate downloads, and loaded into Blender like an addon. Possible candidates for templates include: Just like how the new Workspaces in Blender 2.8 will optimize the interface for specific tasks(such as modelling, animation, sculpting and compositing), Templates will go one step further, transforming Blender into very focused applications that do specific things really well.

blender for game development

Using features that’s going to be available in 2.8 such as Workspaces, Templates, and some good ol’ coding, we aim to achieve the goal of ‘Blender for every occasion’. The Blender 101 project is about making Blender usable for everyone. For these users, Blender’s all-in-one approach poses a huge challenge.

blender for game development

Some use Blender just for 3D printing, some to make models for games, and some just want to teach their young kids the basics of 3D. However, not everyone is a professional working in a studio environment. With the upcoming 2.8, Blender is going to be an amazing tool for artists.








Blender for game development