
An AppAnnie report in 2019 estimated monthly player figures for the mobile version were upward of 100 million (not including China), but that was before the game was banned in India, a region where it was massively popular. Now, it could be that the game’s playerbase is overwhelmingly on mobile. The numbers don’t seem to align with what we see on Steamcharts for daily and monthly concurrent players, which are impressive at around 500,000 on big days but nowhere what you would expect if there truly are that many monthly players. If we’re honest, we’re a bit skeptical of the data. PUBG now once again rules not only the battle royale roost but the coveted title of most played game in the world - according to activeplayer.io, anyway. That, however, all changed once it went free-to-play and a mobile version launched.

PUBG’s premium model and its tardiness in arriving on consoles saw it fall behind rather quickly once Fortnite began gathering steam.

This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.Most notably, of course, it was copied by and then superseded by Epic Games’ Fortnite.

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